Language:
EN
| Published:
30-09-2008
|
Abstract
| pp. 69-82
The Euclidean shortest path between two points s and t in the plane with the cellular decomposition in the presence of obstacles is considered. The A* algorithm for a visibility graph (VG) is used to avoid widened obstacles. Computational experiments show that the proposed algorithm is often faster and it analyzes fewer nodes than the classical Dijkstra algorithm.
2008-09-30
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