Published: 2024-04-19

Video games. Creative space and learning aid

Tomasz Płosa , Michał Kłosiński

Abstract

People involved in education have now recognised that games are a part of culture and that video game specialists should be invited to cooperate. However, teacher training within a variety of fields still lacks classes devoted to game culture. There still isn’t a textbook that would explain how to teach games. We need systemic solutions that will provide proper assistance for teachers.

Citation rules

Płosa, T., & Kłosiński, M. (2024). Video games. Creative space and learning aid. No Limits, (1(9), 20–23. Retrieved from https://journals.us.edu.pl/index.php/no_limits/article/view/17410

No. 1(9) (2024)
Published: 2024-04-19


ISSN: 2719-2830
eISSN: 2719-2849

Publisher
Uniwersytet Śląski w Katowicach | University of Silesia in Katowice

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