Published: 2022-08-10

Inventing the reality: The adaptation as a self-referential game in Manuel Martín Cuenca’s The Motive (El autor, 2017)

Joanna Aleksandrowicz Logo ORCID

Abstract

The aim of the article is to analyse Manuel Martín Cuenca’s film The Motive (El autor, 2017) in the context of self-referential games and relationships between reality and invention. The director, adapting Javier Cercas’s short novel The Motive (El móvil, 1987), reflects also on the proximity between cinema and literature. In the film The Motive images of literary creation are mixed with cinematic metaphors. The reality invented by the film’s characters becomes a metafiction and is part of a game that involves the spectator, a characteristic feature of new narrative strategies in contemporary cinema. However, in this case, the meaning of game, concretized in the film’s diegesis as chess, goes beyond the ludic dimension and becomes a way of exposing the paradoxes of creation.

Citation rules

Aleksandrowicz, J. (2022). Inventing the reality: The adaptation as a self-referential game in Manuel Martín Cuenca’s The Motive (El autor, 2017). Romanica Silesiana, 22(2), 1–12. https://doi.org/10.31261/RS.2022.22.07

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Vol. 22 No. 2 (2022)
Published: 2023-05-12


ISSN: 1898-2433
eISSN: 2353-9887

Publisher
Wydawnictwo Uniwersytetu Śląskiego | University of Silesia Press

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